You really nailed the cute arcade puzzle visuals, especially with the score counter and her little moments of panic!
Music is fun and fitting :)
The Take a Chance mechanic is a great way to add variety and suspense, but also it really helps with the early game to build back up to decent weight! Love that hidden replayability factor.
I also really love that the pieces retain their physics, it adds a fun operation-like mechanic where you can nudge or even fully extract a polyomino if you're careful enough!
I do have two minor criticisms:
I appreciate there being a way to rotate polyominoes precisely, but it being on the mouse wheel makes it rough to input, physically.
I think I would also prefer to be able to click to grab and click to release, instead of having to hold it. This would also eliminate the above point.
Great game, I could easily see this becoming something I play in waiting rooms and the like if it was on mobile, or spending a few hours on the PC to go through a proper campaign / set of levels.
this feels really polished and cool. kind of reminds me of tricky towers but the ability to freely rotate each piece is an interesting spin(sorry for the pun).
← Return to game
Comments
Log in with itch.io to leave a comment.
Wow I really love this!
I do have two minor criticisms:
Great game, I could easily see this becoming something I play in waiting rooms and the like if it was on mobile, or spending a few hours on the PC to go through a proper campaign / set of levels.
this feels really polished and cool. kind of reminds me of tricky towers but the ability to freely rotate each piece is an interesting spin(sorry for the pun).
Updated game after feedback:
Woop!
WHAT THE HECK IVE ALREADY BEEN DESTROYED.... wp wp wp🌸thank u for playing omg
>;3
